SDKActive

Colyseus Client SDK

Multi-language client SDK for connecting to Colyseus multiplayer game servers with room joining, messaging, and state sync.

Open source page ↗

Field note

What it does

Provides everything needed to connect to a Colyseus server from games or applications. Supports TypeScript, C#, Lua, Haxe, GDScript, and Dart with room matchmaking, real-time messaging, state synchronization, and latency measurement.

Capabilities

Available capabilities

Tags

Tags

Ways to use it

Ways to use it

sdk

TypeScript / @colyseus/sdk

sdk

Dart / colyseus

sdk

C# / Colyseus

Product features

Product features

Client SDK

Client Setup

Join or Create (Recommended)

Joining Rooms

Other Join Methods

Receiving Messages

Request/Response

Send and Receive Messages

Send Raw Bytes

Sending Input (Netcode)

Sending Messages

State Synchronization