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SDL 3.0 API

SDL 3.0 API documentation organized by category, covering video, audio, input, GPU, threads, and more.

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What it does

SDL 3.0 API by Category provides a categorized index of SDL 3.0 functions and headers, including basics, video, input events, haptics, audio, GPU, threads, time, file I/O, platform info, and additional functionality.

Capabilities

Available capabilities

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Product features

Product features

Audio

Audio playback, recording, and mixing.

Basics

Core initialization, error handling, and logging.

Force Feedback

Haptic feedback support.

GPU

3D rendering and GPU compute.

Input Events

Keyboard, mouse, joystick, gamepad, and touch.

Threads

Thread management and synchronization.

Time

Timer and date/time support.

Video

Display, window, rendering, and pixel formats.