Field note
What it does
EasySync is a Unity component that allows you to sync objects in your Unity scene without writing code or leaving the Unity Editor. It can synchronize public fields and properties, and can be converted in-place to a custom C# RealtimeComponent subclass for more advanced use cases.
Capabilities
Available capabilities
Tags
Tags
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Ways to use it
Ways to use it
C# / https://docs.normcore.io/guides/easy-sync